I’m Max!

I’m a game designer with a focus on systems and player interaction. I love creating new mechanics that encourage players to experiment and engage with and finding ways to make those interactions fun and satisfying.

Experience

During my time at Champlain College, I’ve had the opportunity to work on a variety of game projects with teams of different sizes and disciplines. Each project has given me the chance to explore different approaches to game design, from developing core mechanics to refining the small details that make a game feel good to play.

Some of these projects include FincrementalOS, where I designed and implemented interactive UI systems and minigames, and Cthulhu and Me, where I focused on designing enemies and creating a weapon for the player to use.

You can find a deeper look at my contributions and design process on each project page!